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Author Topic: 3U2 Johnson Creek Airport  (Read 9304 times)
Paul Wheeler
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« on: July 24, 2012, 10:38:03 PM »

3U2 Johnson Creek Airport
By Orion Lyau
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Description:

Johnson Creek Airport (FAA LID: 3U2) is a grass airstrip located in Central Idaho three miles (5 km) south of Yellow Pine, a village in Valley County, Idaho, United States. It is managed by the Idaho Division of Aeronautics of the Idaho Transportation Department. A caretaker resides at the field, and as a result, the turf runway is well cared for. Johnson Creek is in the category of backcountry airstrips, and is popular with pilots who enjoy airplane camping.

Johnson Creek Airport covers an area of 40 acres (16 ha) which contains one grass runway (17/35) which is 3,400 feet (1,000 m) long and 150 feet (46 m) wide (1,036 x 46 m). The field elevation is 4,933 feet (1,504 m) above sea level. For the 12-month period ending October 24, 2003, the airport had 5,750 aircraft operations, an average of 15 per day: 87% general aviation and 13% air taxi.

Also on the airport is a campground for fly-in campers, along with complimentary hot showers, a bunk house, pit toilets, and two courtesy cars that can be rented for a small fee to drive between the airport, and the town of Yellowpine. The airport has a small shelter, beneath which, has a freezer, a telephone, map of the area, bench, and a small sign-in book that logs all the arrivals and departures. The caretaker frequently mows, and waters the grass of the runway and parking areas, provides freshly chopped firewood for campers, maintains the campground and courtesy cars.

Source: Wikipedia - The Free Encyclopedia
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Features:

- Volumetric grass
- Static aircraft
- 1 meter/pixel photoscenery
- 10 meter mesh
- Full autogen annotation
- Color corrected & blended into surrounding scenery
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Requirements:

- Microsoft Flight Simulator X
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Installation & Uninstallation:

To install: Run the installer.
To uninstall: Remove 3U2 from the Scenery Library, then run the uninstaller.
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Known Issues:

- Volumetric grass may exclude some autogen.  You may disable the grass by moving or changing the extension of 3U2_Grass.bgl.
- 10 meter mesh may cause elevation discrepancies.  You may disable the mesh by moving or changing the extension of 3U2_DEM.bgl.
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Special Thanks & Acknowledgements:

- Data available from U.S. Geological Survey, National Geospatial Program.
- Lars of 29Palms Scenery Design for the Volumetric Grass tutorial and texture.
- Brandon Filer for creating the volumetric grass ground polygon.
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Screenshots:










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Available from the Striking Software Downloads Page
« Last Edit: July 24, 2012, 11:23:52 PM by Orion » Logged

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